Introduction Playing ELDRA Character Creation Game Mechanics Equipment Peoples of ELDRA Classes Skills Spells Stunts Bestiary

Animate Dead

Level
2
School
Conjuration, Necromancy
Keywords
None
Range
50 meters (15-meter radius from target point)
Duration
Until destroyed
Mana Cost
2

This spell creates undead servants. Choose up to a number of piles of bones or corpses equal to your Magic skill within 15 meters of a point you can see within 50 meters. Each target rises as a skeleton (if bones) or a zombie (if corpse).

Limit. The undead from this spell count against the limit in Undead you control (Combat Mechanics): at most as many undead as your Magic skill, from all sources together. All of them obey you. If a new casting would take you over the limit, your oldest undead crumble into lifeless remains first. Example: with Magic +3 you can keep 3 undead. If you have 3 and raise 2 more, your 2 oldest crumble.

The undead use the Skeleton or Zombie entry in the Bestiary, except that their physical skills (Fortitude, Might, Reflex, Stride, Fight, and Shoot) equal half your Magic skill (rounded up) and they have no Consequence slots, so they are destroyed when their Physical Stress Pool is reduced to 0. They are immune to Frightened, Poisoned, and all forms of mental control.

Commanding. On each of your turns, you can mentally command any of them within 20 meters, at no AP cost. If you issue no command, they act only in self-defence; once given a command, they pursue it until completion.

In combat. Undead raised during a battle join it at once and act right after your turn (see Summoned and Raised Creatures).

Stunts

Ritual Binding

You may cast this spell as a Ritual which takes an hour to complete per servant, without spending the mana cost.

Enhanced Animation

One undead of your choice gains +1 to Fight or Shoot and +1 to Might for as long as it remains animated.

Bone Shield

Once per scene, you may command one of your animated undead to intercept a single attack targeting you. The undead takes the damage instead.

Silent Servants

Your undead move in unnatural silence. They gain +2 to Stealth checks and do not make noise while moving unless attacking.

Necrotic Conduit

When within 20 meters of one of your undead, you may cast a Necromancy spell through them, treating the undead’s position as the origin point of the spell.